inventory_2 @use-gpu/wgsl-loader

npm install --save @use-gpu/wgsl-loader
yarn add @use-gpu/wgsl-loader

Docs: https://usegpu.live/docs/reference-loader-@use-gpu-wgsl-loader

Loader - WGSL (webpack / rollup / esbuild)

This is a JS loader which enables easy use of @use-gpu/shader.

Usage

Webpack Config

For webpack, it will emit ESM or CommonJS automatically:

{
  // ...
  module: {
    rules: [
      //...
      {
        test: /\.wgsl$/i,
        use: ['@use-gpu/wgsl-loader'],
      },
    ],
  },
}

Rollup.js (alpha/experimental)

For rollup, import the plugin as:

import rollupWGSL from "@use-gpu/wgsl-loader/rollup";

Esbuild

For esbuild, import the plugin as:

import wgslPlugin from "@use-gpu/wgsl-loader/esbuild";

Import

You can then do:

import shader from './shader.wgsl';

This will import a ParsedBundle that can be used with @use-gpu/shader's linkBundle(...) function.

If you use a named import:

import { symbol } from './shader.wgsl';

You will get the same ParsedBundle, but with entry set to the imported symbol name.

Typescript

To allow shader imports to type check, use the shader2ts script from @use-gpu/shader to emit .d.ts files, e.g. for src/:

./node_modules/@use-gpu/shader/bin/shader2ts.js --noEmit --typeDef src

Colofon

Made by Steven Wittens. Part of @use-gpu.

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