const Arrow:
LiveComponent<{ color?: string | Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | ColorLike[] | TensorArray, colors?: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array | Uint8ClampedArray | Float32Array | Float64Array | ColorLike[] | TensorArray | ColorLikes[], opacity?: number } & { width?: number | VectorLike | TensorArray | undefined; widths?: TensorArray | VectorLikes | undefined; size?: number | VectorLike | TensorArray | undefined; sizes?: TensorArray | VectorLikes | undefined; depth?: number | undefined; } & { positions?: TensorArray | VectorLikes | VectorLikes[] | VectorLikes[][] | undefined; id?: number | VectorLike | TensorArray | undefined; ids?: TensorArray | VectorLikes | undefined; lookup?: number | VectorLike | TensorArray | undefined; lookups?: TensorArray | VectorLikes | undefined; } & object & { start?: boolean | undefined; starts?: VectorLike | boolean[] | undefined; end?: boolean | undefined; ends?: VectorLike | boolean[] | undefined; } & { loop?: boolean | undefined; } & { loop?: boolean | undefined; loops?: VectorLike | boolean[] | undefined; } & { positions?: VectorLikes | VectorLikes[] | TensorArray } & { size?: number | undefined; } & { blend?: string | undefined; } & { join?: string | undefined; dash?: VectorLike | TensorArray | undefined; proximity?: number | undefined; } & { zIndex?: number | undefined; }>
{
color?:
| string
| Int8Array
| Uint8Array
| Int16Array
| Uint16Array
| Int32Array
| Uint32Array
| Uint8ClampedArray
| Float32Array
| Float64Array
| ColorLike[]
| TensorArray,
colors?:
| Int8Array
| Uint8Array
| Int16Array
| Uint16Array
| Int32Array
| Uint32Array
| Uint8ClampedArray
| Float32Array
| Float64Array
| ColorLike[]
| TensorArray
| ColorLikes[],
opacity?: number,
} &
{ width?: number | VectorLike | TensorArray | undefined; widths?: TensorArray | VectorLikes | undefined; size?: number | VectorLike | TensorArray | undefined; sizes?: TensorArray | VectorLikes | undefined; depth?: number | undefined; } &
{ positions?: TensorArray | VectorLikes | VectorLikes[] | VectorLikes[][] | undefined; id?: number | VectorLike | TensorArray | undefined; ids?: TensorArray | VectorLikes | undefined; lookup?: number | VectorLike | TensorArray | undefined; lookups?: TensorArray | VectorLikes | undefined; } &
object &
{ start?: boolean | undefined; starts?: VectorLike | boolean[] | undefined; end?: boolean | undefined; ends?: VectorLike | boolean[] | undefined; } &
{ loop?: boolean | undefined; } &
{ loop?: boolean | undefined; loops?: VectorLike | boolean[] | undefined; } & {
positions?: VectorLikes | VectorLikes[] | TensorArray,
} &
{ size?: number | undefined; } &
{ blend?: string | undefined; } &
{ join?: string | undefined; dash?: VectorLike | TensorArray | undefined; proximity?: number | undefined; } &
{ zIndex?: number | undefined; }
packages / 2d-plot / src / shape / arrow.ts