title Type – GLTFRaw

type GLTFRaw<T = any> = {
  accessors?: GLTFAccessorData<T>[],
  bufferViews?: GLTFBufferViewData<T>[],
  buffers?: GLTFBufferData<T>[],
  images?: GLTFImageData<T>[],
  materials?: GLTFMaterialData<T>[],
  meshes?: GLTFMeshData<T>[],
  nodes?: GLTFNodeData<T>[],
  samplers?: GLTFSamplerData<T>[],
  scenes?: GLTFSceneData<T>[],
  textures?: GLTFTextureData<T>[],
  scene?: number,
}

Source

packages / gltf / src / types.ts

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