title Type – GLTFAccessorData

type GLTFAccessorData<T = any> =
GLTFObject<T> & {
  componentType: number,
  count: number,
  type: string,
  bufferView?: number,
  byteOffset?: number,
  normalized?: number,
  max?: number[],
  min?: number[],
  sparse?: GLTFSparseData<T>,
}

///////////////////////////////////////////////

Source

packages / gltf / src / types.ts

Sections
Source  
menu
format_list_numbered