title Type – GLTFMaterialPBR

type GLTFMaterialPBR<T = any> =
GLTFObject<T> & {
  baseColorFactor?: Float32Array,
  baseColorTexture?: GLTFTextureInfoData<T>,
  metallicFactor?: number,
  roughnessFactor?: number,
  metallicRoughnessTexture: GLTFTextureInfoData<T>,
}

Source

packages / gltf / src / types.ts

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