title Type – GLTFMaterialData

type GLTFMaterialData<T = any> =
GLTFObject<T> & {
  pbrMetallicRoughness?: GLTFMaterialPBR<T>,
  normalTexture?: GLTFTextureInfoData<T>,
  occlusionTexture?: GLTFTextureInfoData<T>,
  emissiveTexture?: GLTFTextureInfoData<T>,
  emissiveFactor?: vec3,
  alphaMode?: string,
  alphaCutoff?: number,
  doubleSided?: boolean,
}

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Source

packages / gltf / src / types.ts

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