const Tick: LiveComponent<TickProps>
{
color?: ColorLike,
colors?:
| Int8Array
| Uint8Array
| Int16Array
| Uint16Array
| Int32Array
| Uint32Array
| Uint8ClampedArray
| Float32Array
| Float64Array
| TensorArray
| ColorLike[]
| StorageSource
| ParsedBundle<any>
| ParsedModule<any>
| LambdaSource<ShaderModule<any>>
| TextureSource,
opacity?: number,
} &
{ width?: number | VectorLike | TensorArray | undefined; widths?: TensorArray | VectorLikes | ShaderSource | undefined; tangent?: VectorLike | undefined; tangents?: TensorArray | VectorLikes | undefined; } &
{ position?: VectorLike | undefined; positions?: TensorArray | VectorLikes | ShaderSource | undefined; depth?: number | undefined; depths?: VectorLike | TensorArray | ShaderSource | undefined; zBias?: number | undefined; zBiases?: VectorLike | TensorArray | ShaderSource | undefined; id?: number | undefined; ids?: VectorLike | TensorArray | ShaderSource | undefined; lookup?: number | undefined; lookups?: VectorLike | TensorArray | ShaderSource | undefined; } &
{ width?: number | undefined; depth?: number | undefined; } &
{ alphaToCoverage?: boolean | undefined; blend?: string | undefined; depthWrite?: boolean | undefined; depthTest?: boolean | undefined; mode?: string | undefined; } &
{ zIndex?: number | undefined; } & {
base?: number,
size?: number,
detail?: number,
offset?: VectorLike,
}
packages / plot / src / layer / tick.ts