const makeDepthStencilAttachments: (
depthTexture: GPUTexture,
depthFormat: GPUTextureFormat,
depthLayers: number,
depthClearValue?: number,
depthLoadOp?: GPULoadOp,
depthStoreOp?: GPUStoreOp,
stencilClearValue?: number,
stencilLoadOp?: GPULoadOp,
stencilStoreOp?: GPUStoreOp,
) => GPURenderPassDepthStencilAttachment[]
packages / core / src / depth.ts