const makeUniformBuffer: (
device: GPUDevice,
data:
| number
| number[]
| Int8Array
| Uint8Array
| Int16Array
| Uint16Array
| Int32Array
| Uint32Array
| Uint8ClampedArray
| Float32Array
| Float64Array
| ArrayBuffer,
flags?: number,
) => GPUBuffer
packages / core / src / buffer.ts