type GPUGeometry = {
topology?: GPUPrimitiveTopology,
count?: number,
archetype?: number,
unwelded?: {
},
positions?: StorageSource,
indices?: StorageSource,
normals?: StorageSource,
tangents?: StorageSource,
uvs?: StorageSource,
sts?: StorageSource,
lookups?: StorageSource,
string: any,
}
packages / core / src / types.ts