const FullScreen: LiveComponent<FullScreenProps>
Render texture to the current render target, with an optional shader applied.
Provides:
Unnamed arguments are linked in the order of: args, sources, source, history.
{
texture?: TextureSource | TextureTarget,
shader?: ShaderModule,
source?: ShaderSource,
sources?: ShaderSource[],
args?: any[],
initial?: boolean,
version?: number,
history?: boolean | number,
} &
Pick<Partial<PipelineOptions>,
"mode" | "alphaToCoverage" | "alphaToDiscard" | "blend">
packages / workbench / src / shader / full-screen.ts