const RawLabels: LiveComponent<RawLabelsProps>
{
index?: number,
indices?: ShaderSource,
rectangle?: number[] | TypedArray,
uv?: number[] | TypedArray,
st?: number[] | TypedArray,
layout?: number[] | TypedArray,
sdf?: number[] | TypedArray,
position?: number[] | TypedArray,
placement?: number[] | TypedArray,
offset?: number,
size?: number,
depth?: number,
color?: number[] | TypedArray,
expand?: number,
rectangles?: ShaderSource,
uvs?: ShaderSource,
sts?: ShaderSource,
layouts?: ShaderSource,
sdfs?: ShaderSource,
positions?: ShaderSource,
placements?: ShaderSource,
offsets?: ShaderSource,
sizes?: ShaderSource,
depths?: ShaderSource,
colors?: ShaderSource,
expands?: ShaderSource,
texture?: TextureSource | LambdaSource<any> | ShaderModule<any>,
flip?: [number, number],
count?: Lazy<number>,
} &
PickingSource &
Pick<Partial<PipelineOptions>,
"mode" | "depthTest" | "depthWrite" | "alphaToCoverage" | "blend">
packages / workbench / src / primitives / raw-labels.ts