const RawFullScreen: LiveComponent<RawFullScreenProps>
{
texture?: TextureSource | LambdaSource | ShaderModule,
filter?: ShaderModule,
initial?: boolean,
pipeline?: DeepPartial<GPURenderPipelineDescriptor>,
id?: number,
} &
Pick<Partial<PipelineOptions>, "mode" | "alphaToCoverage" | "blend">
packages / workbench / src / primitives / raw-full-screen.ts