const RawQuads: LiveComponent<RawQuadsProps>
{
position?: number[] | TypedArray,
rectangle?: number[] | TypedArray,
color?: number[] | TypedArray,
depth?: number,
zBias?: number,
mask?: number,
uv?: number[] | TypedArray,
st?: number[] | TypedArray,
positions?: ShaderSource,
rectangles?: ShaderSource,
colors?: ShaderSource,
depths?: ShaderSource,
zBiases?: ShaderSource,
masks?: ShaderSource,
uvs?: ShaderSource,
sts?: ShaderSource,
count?: Lazy<number>,
} &
PickingSource &
Pick<Partial<PipelineOptions>,
"mode" | "depthTest" | "depthWrite" | "alphaToCoverage" | "blend">
packages / workbench / src / primitives / raw-quads.ts