const RawQuads: LiveComponent<RawQuadsProps>
{
position?: VectorLike,
rectangle?: VectorLike,
color?: VectorLike,
depth?: number,
zBias?: number,
mask?: number,
uv?: VectorLike,
st?: VectorLike,
positions?: ShaderSource,
rectangles?: ShaderSource,
colors?: ShaderSource,
depths?: ShaderSource,
zBiases?: ShaderSource,
masks?: ShaderSource,
uvs?: ShaderSource,
sts?: ShaderSource,
instance?: number,
instances?: ShaderSource,
transform?: TransformContextProps,
count?: Lazy<number>,
} &
PickingSource &
Pick<Partial<PipelineOptions>,
"mode" | "alphaToCoverage" | "depthTest" | "depthWrite" | "blend">
packages / workbench / src / primitives / raw-quads.ts