const useLinkedShader: (
stages: (ParsedBundle | null | undefined)[],
defines: Record<string, ShaderDefine> | null | undefined,
) => {
uniforms: any,
bindings: any,
constants: Record<string, any>,
entries: any,
shader: ShaderModuleDescriptor[],
volatiles: any,
}
packages / workbench / src / hooks / useLinkedShader.ts