const SolidRender:
LiveComponent<{ pipeline: Update<GPURenderPipelineDescriptor>, defines: Record<string, any>, mode: string, renderer: string, vertexCount?: Lazy<number>, instanceCount?: Lazy<number>, firstVertex?: Lazy<number>, firstInstance?: Lazy<number>, bounds?: Lazy<DataBounds>, indirect?: StorageSource, links: Record<string, ShaderModule<any>>, shouldDispatch?: () => boolean | number | undefined, onDispatch?: () => void }>
Update<GPURenderPipelineDescriptor>
Record<string, any>
string
string
Lazy<number>
Lazy<number>
Lazy<number>
Lazy<number>
Lazy<DataBounds>
StorageSource
Record<string, ShaderModule>
() => boolean | number | undefined
() => void
packages / workbench / src / render / forward / solid.ts