type PointerEvent<T = any> =
CanvasEvent<T> &
MouseState &
PickRef & {
height: number,
isPrimary: boolean,
pointerId: number,
pointerType: string,
pressure: number,
tangentialPressure: number,
tiltX: number,
tiltY: number,
twist: number,
width: number,
clientX: number,
clientY: number,
relatedTarget: EventTarget | null,
screenX: number,
screenY: number,
altKey: boolean,
ctrlKey: boolean,
metaKey: boolean,
shiftKey: boolean,
}
packages / workbench / src / interact / event.ts